We have (finally) finished getting the new Broken Battlefields website up. You can check it out at: www.brokenbattlefields.us.tt!
ALL NEW DETAILS have been posted up, including weapons and storyline information.
Aaron uploaded a ton of screenshots of his now completed map, Mirage, and they look AWESOME.
Keep in mind that all Broken Battlefields screenshots will now be posted ONLY on the official website. The Media section here on the BTD site will be deleted. So, book mark the new site!
The forum has a new domain name, www.btdforum.us.tt. We may be migrating our blog over to a new domain as well. I am also thinking about moving it off wordpress.com, and moving it onto our own server.
–Better Than Dirt Team
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Nice to see somebody using the Cube 2 engine. It’s a very capable engine. Nice screenshots too.
It is a very nice engine. Other than AssualtCube, I don’t see any modern mods at all. It is kinda sad.
Such a great engine, and no one is modding it at all. (Other than noobs who just use the base textures and post it on ModDB)
The screenshots are actually exactly what I just said. I am working on all the environment textures, and I am having trouble getting the exact look I want. We got our new website up, http://www.betterthandirt.co.cc, because UNI.CC decided to screw us and stop supporting the web forwarding service. So now it still redirects to this site, but I can’t access the members area (under construction) to change the address….
Yeah. I will be making games with Cube 2 myself. It has fantastic shader support and scales very well. Perfect for multiplayer games, if done right. The Cube 2 “game” is very boring though, so I want to make sure I don’t go in that direction.
The shader support is amazing. Someone could really create a quality game with it.